Recently, Li Feifei, a prominent figure in the AI sector, unveiled that her team's Spark 2.0 technology is capable of streaming over 100 million Gaussian splat point clouds on any device, facilitating real-time rendering of extensive 3D scenes directly within web browsers. This innovation tackles the issues of transmission delays and device performance limitations, which are typically caused by the enormous data volumes associated with traditional 3D Gaussian Splatting (3DGS) models. It achieves this through three pivotal advancements: continuous level-of-detail optimization, progressive streaming loading, and virtual memory management. Leveraging this technology, developers have already crafted application scenarios such as the space shooter game Starspeed and the mixed-reality art space Dormant Memories, thereby propelling the integration of 3D content from specialized creation spheres into everyday interactive environments.
