In April 2026, the total online sales volume of gaming monitors across all channels in China hit 550,000 units, reflecting a 3.3% decrease compared to the same period the previous year. The total sales revenue amounted to RMB 640 million, also experiencing a 5.7% year-on-year decline. The market penetration rate stood at 64%. Notably, the sales volume for the first quarter of the year witnessed a significant 19.8% year-on-year decrease. The gaming monitor market is currently facing overall pressure, attributed to several factors including the gradual withdrawal of national subsidies, escalating costs of DIY hardware components, and extended replacement cycles among consumers.
