Godot Maintainer Criticizes the Growing 'AI Code Garbage' in Open Source Projects
20 hour ago / Read about 0 minute
Author:小编   

Rémi Verschelde, a maintainer of the open-source Godot game engine project, publicly expressed dissatisfaction on Bluesky, stating that a large number of code submissions that are entirely or primarily generated by AI have imposed a burden on the project. These merge requests often contain errors and omissions, forcing maintainers to spend time reviewing low-quality code and repeatedly communicating with submitters, which takes time away from normal development and maintenance.